I'm slightly in awe of artists -specifically sculptors- who embrace technicality in their work. I've met a few over the years and they appear to have a similar way of working things out: part artist, part mechanical engineer.
One such artist is Reuben Margolin. Based in the Bay area he creates kinetic wave sculptures. He utilizes materials ranging from wood to plastic piping to salvaged objects. Truthfully a still image doesn't do his mesmerizing work justice. His intricate sculptures range in size and he explores elements and aspects of nature such as tidal current or how a drop of liquid behaves as it hits a body of liquid. The video below give a brief glipse at how he creates and his workspace.
http://www.reubenmargolin.com/contact.htm
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